![]() Hexen and Hexen 2 level design can't really be compared. If they change bugger all then I don't see the point :( I suppose what I'm getting at is that a mod based on Hexen would be a cool idea providing it isn't just trying to out and out clone the original games but with a new engine. It's 'puzzles' are actually incredibly simple but because it gives you practically no clues or hints as to what you're doing means that the simplest puzzles become utter frustration. Hexen is a masterclass in infuriating level design. The Fighter class hits some button in my head that makes me enjoy cleaving through hordes of stuff with a Hammer that fires other, exploding, hammers, it has some pretty cool uses of the engine, and personally I quite liked Heretic and reckon that in the glut of realism shooters we have these days, some fantasy ones would be quite fresh. ![]() ![]() If it had a more suitable RPG interface (ie a log and a proper inventory where you could actually mouse over and see what stuff is and does) and it combined all it's classes into one, Hexen would be a great game imo, and stand quite well against Doom. ![]()
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